SELECTED DELIVERY

Selected work, unpacked.

A closer look at product decisions, runtime systems, and delivered outcomes across Unity, XR, and interactive product work.

04

projects, from interaction to runtime

MORE SHIPPED SYSTEMS

The wider build archive.

Commercial work, prototypes, and published products—kept concise so the featured stories have room to breathe.

ENGINE TRAINING
XR TRAINING

John Deere VR Engine Class

A Quest 2 training module that makes diesel-engine cycles, components, and guided mechanical procedures explorable at full scale.

UNITY · QUEST 2ENGINE TRAINING
SPATIAL COMPUTING

Project Sosi VR

Quest 3 spatial software for capturing human interaction and routing movement data into robotics, ergonomics, and validation workflows.

UNITY 6 · META XRVIDEO ↗
PHYSICS SIMULATION

Robot Arm Simulation

A 1:1 manipulation environment using constrained joints, inverse kinematics, and collision behavior to validate robotic sequences safely.

UNITY · PHYSX · IKVIDEO ↗
VR INTERACTION

Spaceship Simulation

A full-scale cockpit interaction prototype with physical switches, throttle control, joystick tracking, spatial audio, and custom flight behavior.

UNITY · QUEST / PC VRVIDEO ↗
WEB APPLICATION

CalmaBetty

A responsive dermatology workflow platform combining a React interface, structured state, and an OpenAI-assisted data layer.

REACT · OPENAILIVE DEMO ↗
MOBILE APPLICATION

StellaReader

A Flutter reading application with local progress persistence, EPUB/PDF handling, and Gutenberg library access.

FLUTTER · SQLITEAVAILABLE ON REQUEST
WEB AR

Mastercard AR Try-On

A WebGL virtual try-on system mapping 3D assets to real-time face tracking with lighting, shadow, and occlusion behavior.

BABYLON.JS · WEBGLCLIENT NDA
PUBLISHED GAME

Rex Tribal Society

A published mobile RTS built around autonomous agents, resource allocation, pathfinding, and state-driven tribal simulation.

UNITY · ANDROID / IOSRETIRED PRODUCT
YOUR SYSTEM / NEXT

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