SELECTED DELIVERY

Selected work, unpacked.

For each project: the idea, my role, what I built, and where it stands. Independent builds spanning delivered client work and ongoing experiments.

05

featured cases, plus the wider build archive

BEYOND XR

Games, apps, and the work that crosses system boundaries.

Published products, web and mobile builds, and computer-vision work. Useful range — but the XR and simulation work above is the specialty.

PUBLISHED GAME

Rex Tribal Society

A published mobile RTS built around autonomous agents, resource allocation, pathfinding, and state-driven tribal simulation.

Solo developer · Android / iOSRETIRED PRODUCT
WEB AR

Mastercard AR Try-On

A WebGL virtual try-on system mapping 3D assets to real-time face tracking with lighting, shadow, and occlusion behavior.

Solo developer · Babylon.js · WebGLCLIENT NDA
CalmaBetty — application interface
WEB APPLICATION

CalmaBetty

A responsive dermatology workflow platform combining a React interface, structured state, and an OpenAI-assisted data layer.

Solo developer · React · OpenAILIVE DEMO ↗
MOBILE APPLICATION

StellaReader

A Flutter reading application with local progress persistence, EPUB/PDF handling, and Gutenberg library access.

Solo developer · Flutter · SQLiteAVAILABLE ON REQUEST

On public code: most of the commercial XR work above is private or client-owned, so it does not appear on GitHub — what is public there is experiments, tools, and personal projects. The recorded builds live on my YouTube channel instead.

YOUR SYSTEM / NEXT

Building something technically difficult?

Tell me what you are building and I will come back with a practical delivery path, based on the same engineering decisions shown above.

Work With Me